Added the stunning effect to the SPGs that feature guns of calibers over 150 mm.All shells without burst radius (Armor-Piercing, AP Composite Rigid, and HEAT shells) were removed from all researchable SPGs.Overall adjustment of the view range for SPGs.Damage caused to the stunned enemies is rewarded by analogy with the “damage upon spotting” mechanics.The stun effect can be removed by using the First Aid Kit, even if none of the crew members is injured.The countdown of stun indicator is displayed to all players who see the stunned vehicle.Stunned vehicles have decreased fire power and mobility.Mechanics of Stunning. Stunning temporary decreases technical characteristics of enemy vehicles within the burst radius, and provides experience and credits, when allies cause damage to the stunned enemies.Improvements to the map selection mechanics that decreases the chance of playing on the same maps within a game session.Preference of placing a player at the top/middle of the team list, if they have already played several battles at the bottom of the team list.The difference in the number of Platoons should not exceed one full Platoon (three players).
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